Season & commander
Season timing & final records
Check season start, phases and closing time. Plan orders and returns, then review final standings and rewards after the season.
How it works
Each galaxy has a season with a start, end and timed phases. The duration and phase boundaries are below. Some research and strategic equipment become available only after their required phase or time.
Near closing, new orders and missions must fit the remaining season time. Monument holding ends at close and standings become final. The season recap records ranks, battles and notable results. A short period after closing lets you inspect the finished galaxy.
Your next decision
Check the final return before launching a slow mission. Placing an order does not guarantee it can finish after season close. Use the active season’s end time and any refusal shown by the game.
The next galaxy starts a new competition. Recap records and cosmetic honours provide no combat bonus. Eligible rank rewards can supply next-season resources; check reward rules and your actual recap rather than assuming everything carries over.
Reference values
| Rule | Value |
|---|---|
| Season days | 30 |
| Act: war | Day 8.57 |
| Act: consolidation | Day 17.14 |
| Act: sunset | Day 25.71 |
| Afterglow minutes | 5 |