Game Wiki
Updates
Dated notes on what changed in the galaxy, why it changed and what it means for your next decision.
Honor now weighs the fight you actually took onFrom 12 November your losses count only as far as the fight can pay, and a second raid on a much smaller commander within a day counts as bullying.Fair fights now earn Honor at sensible oddsAttacks launched since 9 November use wider Honor bands for each tier difference, so a fight you win at reasonable odds no longer costs you Honor.Every new commander now starts with a working worldYour first season now begins with stock, developed buildings, installed sensors and a small fleet, granted once per account, so the first hour is spent deciding rather than waiting.Raid alerts on your phone: the Notification CenterThe Android app can now warn you before an attack lands, even with the game closed. Alerts are paid in deuterium from a wallet, and you choose how early they arrive.Combat v3: random targeting, a new loss table and the battle simulatorShots now pick any living armed target, the stronger side’s average losses are published per power ratio, and you can replay any battle report in the new simulator.