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ASTERAONLINE / WIKIPlay Astera Online

Buildings

Shipyard

Shipyard: Unlocks hulls · speeds ship and ground-defence construction · sets probe accuracy and stealth.

How to use it

Unlocks hulls · speeds ship and ground-defence construction · sets probe accuracy and stealth

Higher levels open new hull classes and finish ships and ground defences faster. They also sharpen your probe readings and make your own probes harder to catch. Shipyard levels add no queue slots.

Requirements & connections

The local Command Core must reach at least the level you want to build. An earlier queued Core upgrade can meet this requirement.

Upgrades use this planet’s Construction queue and resources in its Store. Resources waiting in the Works cannot pay. Keep enough stock for fuel and defence. Read order queues for timing and cancellation losses.

Reference values

Each row is the separate cost to reach that level. Local levels and research affect timers and capacities. Research timing uses the capital’s Command Core.

Upgrade reference levels
Level reachedAlloyCrystalDeuteriumShipyard levelBase build minutes
114355011.95
22,293882022.65
33,5001,250033.61
45,6622,178044.91
513,6765,260056.67
632,58712,534069.07
739,81815,3160712.34
847,36618,2190816.78
955,20421,2330922.82
1063,30724,35001031.04
1171,65727,56201142.21
1280,23930,86301257.41
1389,03834,24701378.07
1498,04337,711014106.18
15107,24341,249015144.4
16116,62944,859016196.39
17126,19248,538017267.09
18135,92652,282018363.24
19145,82456,089019468
20155,87959,956020468
21166,08663,882021468
22176,44167,865022468

The table shows reference levels, not a universal building cap. The Hangar has its own fixed top; other local buildings obey the Core, and Deuterium Refinery also obeys Synthesis. Production rows exclude satellites and temporary effects.