Clans
Clan membership & leadership
Create or join a clan, manage applications and invitations, and learn waiting periods, leaving restrictions and former-clan ceasefires.
How it works
A clan is a limited group led by one commander. It has applications, invitations and private chat. Founding needs the stated capital Core level and resources. Members keep ownership of their own planets, fleets and research.
After joining, a waiting period applies to aid, detailed history and joint-attack contributions. These features do not all become available immediately. Check your membership countdown before planning a shared action.
Clanmates cannot attack one another as ordinary enemies. Leaving, expulsion or disbanding can lock new membership and start a ceasefire with former clanmates. These timers have different purposes; their durations are below.
Your next decision
Confirm that your invitation or application was accepted before using clan actions. The leader manages members and the shared operation. Membership does not reveal every member’s private sensor readings or reports.
Agree on the target and timing in clan chat. Gifts permanently move resources or ships. Defensive support keeps ships yours. Joint attacks gather fleets for one target. Choose the action that matches your purpose.
Reference values
| Rule | Value |
|---|---|
| Members including leader | 5 |
| Founder capital Core | 7 |
| Waiting period for aid and joint attacks | 12 h |
| Membership lock | 24 h |
| Ceasefire with former clanmates | 24 h |
| Alloy | Crystal | Deuterium |
|---|---|---|
| 7,500 | 3,000 | 0 |