Fleet & flights
Thorn
Thorn: Ground defence · light, cheap, and never leaves.

How to use it
Ground defence · light, cheap, and never leaves
Thorns never leave the planet. Their Skirmisher class gives them an advantage against Bulwark-class hulls, while Lance-class hulls receive the advantage against them. They use ground capacity; 60% of destroyed ground guns are restored after combat, rounded down.
Requirements & connections
Build at Shipyard level 0. No completed research is required for this hull.
Ground defences use the Command Core’s ground capacity. They cannot fly, transfer or carry resources. They share the Yard queue with ships. Some destroyed defences are rebuilt free after combat.
Reference values
Base values before research and orbital bonuses. Your launch preview shows the values for your selected fleet and world.
- Attack
- 42
- Hull strength (HP)
- 215
- Speed (map units/min)
- Cannot fly
- Cargo capacity (resources)
- 0
- Ground capacity used
- 6
| Alloy | Crystal | Deuterium |
|---|---|---|
| 600 | 150 | 0 |