Fleet & flights
Ship damage & the Repair Station
Learn how ship damage affects future missions, which landing repairs are free and how to restore ships waiting in the Repair Station.
How it works
Ships can survive battle or radiation and return damaged. Light damage is repaired free on landing. More heavily damaged ships wait in the Repair Station and cannot launch or defend until repaired.
Every planet already has a Repair Station; you do not buy or upgrade it. Select damaged ships and place a repair order. Cost and duration depend on damage. Repairs have their own queue, separate from Construction and the Yard.
Your next decision
Open Fleet and the Repair Station after a damaged return. Ships waiting for repair still occupy Hangar room. Cancelling a repair refunds only the normal cancellation share; it does not make the ship combat-ready.
Industrial reduces repair cost and duration. It requires the stated level of Yard Automation. Compare repair with replacing lost ships, while keeping resources for fuel and immediate defence.
Reference values
| Rule | Value |
|---|---|
| Free landing repair: damage at most | 20% |
| Repair orders, including the active order | 3 |